James DiStefano, Principal Experience Architect

I design systems that make experiences possible.

Not screens; the logic that makes screens matter.

Thesis

You can feel when a product has a system underneath it. The features cohere. The content compounds. The interface expresses the logic instead of fighting it.

Most products don't have this. Interfaces layered over ad-hoc decisions. They look better; they don't differentiate.

The work that differentiates rarely has an owner. I'm accountable for it.

Case Studies

My Current Work I'm under NDA. So this isn't a case study. It's a thesis about the design problem nobody owns. Start here